Climate-Escape: The playful communication of climate and behavior change
In this project, an educational escape game for schools is being developed through an iterative design process to teach children and young people about climate change. The focus is on a playful and immersive approach to conveying climate change and the behavioral changes needed to address it.
Description
Despite many people expressing concern about energy conservation and sustainability, their behavior often fails to align with these values. This phenomenon, known as the attitude-behavior gap, presents a key challenge in environmental psychology. Research indicates that simulating critical situations and helping individuals actively cope with them can effectively foster behavioral change. A promising approach to addressing this gap is through Educational Escape Games—an innovative blend of immersive experiences and playful learning. These interactive, puzzle-based games not only entertain but also educate participants, making complex topics like the climate crisis both accessible and engaging.
The goal of the Climate-Escape project is to design an educational game that conveys crucial climate change concepts to teens (14+) and adults. By using an Escape Room format, the project seeks to bridge the attitude-behavior gap and encourage sustainable behaviors. In its first phase, the game is being developed through an iterative design process. The prototype will be tested with students and young learners in workshops. The ultimate aim is to evaluate its potential for broader educational use in schools through quantitative methods.
Key Data
Co-Projectlead
Project status
ongoing, started 04/2024
Funding partner
Internal
Project budget
17'700 CHF